![]() ![]() Most users should use P6: Slower (Better Quality). Encoder Preset: The preset determines the quality of the encode, at a cost of performance for the encoder.For YouTube, select Hardware (NVENC, AV1) if you have an RTX 40 Series GPU, or Hardware (NVENC, HEVC) otherwise.For Twitch, select Hardware (NVENC, H.264).Encoder: Here we will select what hardware will be used to encode, and with what codec.Bitrate: Enter the Bitrate appropriate for your Upload Speed, as we discussed in the first section.If you want an easy, out of the box configuration, then do the following: You may want to consider streaming at a lower bitrate and resolution to lower the bandwidth required to see your channel. This is important if your viewers are on mobile phones or their internet speed is not as fast. Twitch only offers guaranteed transcoding to Partners non-partners may receive transcoding depending on server load. Transcoding allows a viewer to view your video on a different resolution, thus requiring a lower bandwidth. Note for New and Upcoming Streamers to Twitch.For example, for Fortnite, many streamers decide to stream at 1280x720 60 FPS at 6,000 Kbps, down from 1920x1080. If you reduce the resolution, you reduce the data being encoded, and the resulting viewer quality is better. High motion content cannot be compressed as much, and can suffer from more artifacting (encoding errors) that make your stream look “blocky”. ![]() Racing games, FPS games, etc.) we highly recommend reducing your resolution. If you are going to stream high motion scenes (i.e. ![]() Important Note for High Motion Content.The output folder (Release/Debug) has the generated effects_demo binary and associated batch file to run against the installed redistributable.In the opened CMake GUI, select visual studio version with 圆4 architecture and complete the Configuration and Generate process." (Ensure cmake installation directory is in the path) Open command prompt window and navigate to the "build" directory.Goto the root folder of the cloned repository and create a directory called "build".If you integrate an NVIDIA MAXINE SDK within your product, please follow the required branding guidelines that are available here: NVIDIA Graphics Driver for Windows: 520.46 or later.Microsoft Visual Studio: 2015 (MSVC14.0) or later.Windows OS supported: 64-bit Windows 10 or Windows 11.The SDK is supported on NVIDIA GPUs with Tensor Cores. Please visit the NVIDIA MAXINE Audio Effects SDK webpage for more information about the SDK. Please refer to the SDK programming guide for configuring and integrating the SDK, compiling and running the sample applications. An installer hosted on NVIDIA MAXINE developer page that installs the SDK DLLs, the models, and the SDK dependency libraries.This open source repository that includes the SDK API, and sample applications and their dependency libraries.NVIDIA MAXINE AFX SDK is distributed in the following parts: The SDK is powered by NVIDIA RTX graphics processor units (GPUs) with Tensor Cores, thus the algorithm throughput is greatly accelerated, and the latency is reduced. Room Echo Cancellation + Background Noise Suppression (Dereverb + Denoiser).Background Noise Suppression (Denoising).This SDK comes with following audio effects to help clean the audio stream in real time and non real time use cases: Recordings of speech made outside of a recording studio can contain a lot of background noise, which causes the speech to be garbled and difficult to understand. NVIDIA MAXINE AFX SDK provides various audio effects for broadcast use cases with real-time audio processing. NVIDIA MAXINE Audio Effects (AFX) SDK: API Source Code and Sample Applications ![]()
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