It is also necessary to build a fence around all structures to make it harder for attackers to break through further. And storage for elixir and coins will be much more capacious. Also towers with archers are more accurate and shoot more arrows. Therefore, you are capable of buying upgrades with which the guns have a possibility to be much more powerful. Each building has the possibility of development and improvement. Most often, to talk about their village, players use the level of the town hall, for example th10 base. Later, you have a chance to use the functionality to become an association. To do this, you may use the chat to start interacting with the rest. Also, in the process you can get acquainted with other users. In addition Clash of Clans, unite with your friends and play together. It is an interesting strategy for all ages that is up to becoming your favorite pastime. Therefore, you can choose any platform and start developing your village. Clash of Clans is a popular mobile game that is also available on PC in an emulator. Working on the Clan Capital has taught us that we can make bigger gameplay changes and still feel part of Clash of Clans.The battle begins, prepare your troops and begin the siege of enemy villages. This is one of the biggest challenges on our team’s todo list and we’re excited about it. We don’t want it to be something people engage with only to get benefits for their Home Village. One that more people enjoy on its own and are excited to see get added to over time. There is a lot of cool stuff in the Builder Base and we are going to figure out a clear gameplay identity for it. We believe the Builder Base needs a radical overhaul to live up its initial promise and goals. And there are many other things we’re not happy with and know you’re not happy with either. Our Versus Battle format can feel very random: sometimes you do badly and win, sometimes you do perfectly and lose. Every troop you drop feels important too.īut… as the Builder Base got bigger and had more levels, it veered into feeling like a less deep version of the Home Village. Early on you can see that with how you can place traps carefully and really mess someone up when you’re watching their attack against you. Somewhere you could quickly get a challenge and have to think on your feet. We will keep adding more to play with in the Home Village so it gets even deeper and stays feeling fresh for years to come.īuilder Base was meant as a faster, more tightly-focused place to play in than the Home Village. We think this is the right pace of adding new upgrade levels that gives most late-game players enough things to do without adding so many levels that they lose meaning and lower-level players feel it’s impossible to catch up. We think there’s more we can do here so new players can learn faster and enjoy the game more, with help from you experienced Clashers!įor a while we’ve been aiming for a length of about 18 months between introducing new Town Hall levels. If you’ve got friends, especially real-life ones, it’s a bit easier. It is daunting for new players to learn how to play well and really see all the fun that the game has to offer. One of the biggest challenges we see with the Home Village is its complexity. We think about all kinds of players in our updates and try to make sure there’s something for everybody. So many different kinds of Clashers play the Home Village: from super-skilled hyper-competitive players who think up the most complex base layouts and then make it look easy to triple them, to players just getting in their farming attacks at their own pace to keep upgrading their village. It’s got incredibly deep and fun gameplay and ten years of content. The Home Village is and always will be the heart of Clash. We also have a number of features already in mind and we’re of course excited to hear from you all what things you think would make the Capital even more fun. We hope to settle into a regular pattern of bringing new Districts and gameplay elements to the Capital. Similarly in the gameplay features we wanted the right mix of old and new. We chose a mix of existing troops and defenses from the Home Village and Builder Base and new elements to make something that felt fresh but still part of Clash. In Clan Capital it’s important that every Clan member can play and feel valued, something that’s gotten harder in the Home Village with more Town Hall levels and a wider spread of power between players. With Clan Capital we really wanted to give Clans something to build together and introduce new gameplay that would really up the sense of battling together. Also Clans are so important that they’re in the game’s name, even if they couldn’t actually clash until Clan Wars came a while later. At its core Clash of Clans is a game about building and battling.
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